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Showing posts with label cosmopoint. Show all posts
Showing posts with label cosmopoint. Show all posts

Saturday, October 16, 2010

15th of October, 2010 - Rendering Techniques

ADA 101
Design Communication 1

:Chapter 4:
Rendering Techniques

This technique is a skill
on how a person can interpret
his/her surroundings into a cartridge paper
by using and mixing different types of
rendering techniques.
Sometimes it allows
a person to see a picture
in various forms.

Rendering techniques
can be divided into 20 skills.

1. Two-tone contour line :

this technique separates the value

of an object into two tones.


2. High contrast

The high contrast technique uses

black and white

with no intermediate tones to create forms.

All values are represented by either black or white.


3. Ten- tone contour line:

Ten different values are identified on an object,

and a closed contour line

is placed around each area.


4. Monotone:

The monotone technique requires a marker

of only one value of a colour.

By applying several coats with the same marker;

a variety of darker value can be achieved.

The darker the value desired,

the greater the number of coats which must be applied.


5. Monochromatic

In the monochromatic technique,

a single colour and all its value

are used to finish a rendering.

This is more effective than the monotone technique

because it produces greater value contrast.


6. Photo-rendering study

The photo-rendering approach
is designed to train the artist
to see the value changes
and to record these in a rendering.


7. Collage

In general there are two types of collage.

One consists of little pieces of paper

of different colour, tones, and values

that are glued closely together to form the desired image.

The other is photo montage

in which entire forms (trees, figures, cars and etc)

are cut out and positioned.

These techniques represents

substantial investment in time, with minimal costs.

Collage is best for artwork

rather than presentation drawings for the client.

It is extremely helpful in recognizing

the many subtle changes in colour

and value that exist in any given form.


8. Continuous line

Continuous line represents

perhaps one of the most

important developmental exercises

in strengthening one’s drawing skills.

It enhances one’s ability

to draw confidently, boldly and loosely.

And it stimulates the right side of the brain.


9. Construction line

Construction line technique

is used to explore and reveal the structure of a form.

This technique is a quick way

to sketch or plot a schematic design.

It is often used as an approach

to a more elaborate final drawing.


10. Positive / Negative

The positive / negative technique,

like the continuous line technique,

teaches the artist to see and reproduce objects clearly.

It forces the artist to visualize

design elements as a whole, not in parts,

by reducing the drawing

to positive space (the object)

and negative space (the page or background).

Details are eliminated and the artist is then able

to concentrate exclusively on the form and its proportion.


11. Punch line

The punch line is also known as the profile line.

It is a series of line weights

used to accentuate targeted forms.

Punch lines add emphasis to elements in the drawing

and bring them forward.

They differentiate the various elements

and give the appearance of depth.

This technique is suitable for quick sketches in pencil

or felt-tip pen or for high-quality drawing in pen and ink.


12. Border composition

This technique focuses on the outline of forms

within the drawing and their relationship

to each other and to the edge of the page.

No values are represented;

instead, line (usually a closed contour line) is used

to edges of the object off the edge of the page.

This technique can enhance a line drawing

and turn an otherwise marginal work

into a successful rendering.


13. Abstract illustration

Abstract illustration is used in graphics arts

but never as presentation drawing.

Closely related to the contour line technique,

abstract combines closed contours

with areas of solid colour.


14. Tone value

Tone value technique

uses value instead of line to delineate forms.

It is considered to be the most lifelike technique,

representing things as we actually see them.

It is based on a solid understanding of light

and its characteristics, including shade and shadow.

Tone value drawings are usually highly prized

as a final presentation graphic for the client.


15. Line value

Line value drawings are renderings in line.

It is used extensively by the architectural professions

as it is fast and can make

the product extremely appealing to clients.

It is especially recommended for

preliminary presentations and quick studies,

although in a refined form

it is very suitable for final graphics.


16. Tone / line value combined

Combining tone and line value drawings

offers the greatest flexibility

and is preferred by many professionals.

It incorporates the best qualities of each

and can be used with variety of techniques.


17. Pointillism

Pointillism, or “stippling”,

means rendering value changes with dots.

This technique though somewhat time consuming,

can give the drawing a very soft

and refined appearance.

It is most appropriate for black and white reproduction,

although by using coloured inks or pens

a coloured drawing can be produced.


18. Vertical / Horizontal line

Vertical and horizontal line technique

create form and value with parallel lines.

As in pointillism,

shapes are identified through value changes

rather than outline.

Both vertical and horizontal line techniques,

which use pen and ink most often,

are very time consuming,

but allow for interesting results,

particularly when viewed from a distance.


19. Cross hatching

Cross hatching uses crossed lines

to identify value changes and forms.

Pencil or pen and ink are the most appropriate mediums.

While cross hatching is extremely time consuming,

it can result in a superb final presentation drawing.


20. Computer application

Computer graphics has become very popular in recent years.

Although it takes time to master,

the results can be very impressive.

Computer application in graphics

has both advantages and disadvantages.

The advantages include allowing artists

to manipulate their work without fear of ruining the original,

to print graphics with smooth, crisp lines and edges,

and to experiment with colour quickly and easily.

Computer aided design programs

allow one to view the space in three dimensions

and to see the design in a walk-through

sequence of the spaces.

Once all possible views are examined,

one may choose the angle most suitable

to the final rendering.

The disadvantage of the computer is that

the artist is almost automatically

out into the left-side mode of the brain,

and working on two-dimensional computer screen

can inhibit creativity

and the looseness needed for impulsive,

imaginative renderings.

However, the computer is an important and useful tool,

especially for some of the time consuming tasks.

Its use should be combined with

personal creativity and application

of the design principles.


-------------------------------------------------------

So as for practice
we were told to draw two stones
by using rendering techniques
that we learned.
Somehow I can't show it here
because my scanner
is still not functioning.
When I showed the drawing
to my lecturer, he told me
"you need to work on your contrast"
I was like "Huh? Why?"
and he said "because it looks flat"
hahahahahahhahaha XD

Then I edited the drawing a little bit
to give it it's shape and showed it again.
This time he said "Yes! But it still need some contrast"
I was like "Oh yeah~"
hahahahahahha

So as for our assignment
we had to draw 2 stones again
but on an A2 cartridge paper
which is like damn big!
I just finished the scaling
and rough picture of it.
Hopefully I can finish with
the hatching and contrast on time
(@_@)

Thank You For The Visit!
*bows*

Thursday, October 14, 2010

Yesterday's Class: Chapter 2 - History & Philosophy of Design

Gomenasai *sobs*
I was suppose to post this last night
but last night the Internet was being a bitch.
It seems that every night there's no internet.
A friend of mine also told me that she
doesn't have internet every night.
I am soooo going to complain
at the Digi Centre
if this goes on.

Okay so yesterday was
Visual Communication in Design class.
We learned Chapter 2 yesterday
which was History & Philosophy of Design.
This chapter mainly talks about
how visual communication development
from prehistoric period to today.

There are four topics in this chapter:
1. History of Visual
2. Theoretical Overview
3. Gestalt Principles
4. Gestalt Application

What interest me the most
was the 21 Century Movement
which is a subtopic of History of Visual.
In this subtopic,
it introduce us about a lot of things.

For example:
:Cubism:
French art critic Louis Vauxcelles
first used the term "cubism",
or "bizarre cubiques",
in 1908 after seeing a picture by Braque.
He described it as "full of little cubes",
after which the term quickly gained wide use
although the two creators did not initially adopt it.
Art historian Ernst Gombrich
described cubism as
"the most radical attempt to stamp out ambiguity
and to enforce one reading
of the picture—that of a man-made construction,
a coloured canvas."
+Click here to read more about it+


:Dadaism:
According to its proponents,
Dada was not art,
it was "anti-art".
Everything for which art stood,
Dada represented the opposite.
Where art was concerned with traditional aesthetics,
Dada ignored aesthetics.
If art was to appeal to sensibilities,
Dada was intended to offend.
Through their rejection of
traditional culture and aesthetics,
the Dadaists hoped
to destroy traditional culture and aesthetics.
But to me I think that dadaism
is something like collage
where you cut and paste pictures.
+Click here to read more about it+


:Expressionism:
A cultural movement,
initially in poetry and painting,
originating in Germany at the start of the 20th century.
Its typical trait is to present the world
under an utterly subjective perspective,
violently distorting it to obtain an emotional effect
and vividly transmit personal moods and ideas.
Expressionist artists sought to express
the meaning of "being alive"and
emotional experience rather than physical reality
+Click here to read more about it+


There are more actually
such as futurism, surrealism,
photography and the modern movement.
It was really interesting but
some of it were hard to understand
because in our class we don't have
a whiteboard NOR a LCD!!
Lots of people have been complaining
including myself DX

I would prefer the lecturers
use whiteboards because
when explaining art,
you can't just show pictures and craps
you'll also have to show some movement
of how the art works.
I sympathize the lecturers
because some of them have trouble
teaching Mathematics
(I heard)

You know if they held a debate
competition regarding this matter
I would sooooo enter and win it!
harharhar
...sigh...
now I remember the time
when I was a debater
...damn...


That's All For Now :D
Thanks For Staying!
*bows*

Wednesday, October 6, 2010

Today's Class: Chapter 1 - Principle of Visual Communication

ADD 105
Visual Communication in Design

Date:
6th of October, 2010

Today's class teaches us
about the first chapter in
Visual Communication in Design
which is Chapter 1
Principle of Visual Communication.

There are four topics in this chapter:
1. What is Visual Communication
2. Visual Hierarchy
3. Principle of Visual Communication
4. Design Organization

Of course I won't be going through
everything with you all
because that would seem
really boring and it would be
really really long.
So I will just tell you
what caught my interest.

Actually all the topics caught my interest
but what made me focus more
was topic number 2
Visual Hierarchy

Visual Hierarchy is used in design
to help the viewer process information.
Visual Hierarchy is the order or sequence
that most people will see and identify objects
(first, second, third, fourth, etc)
People focus their eye's on things
that stand out, such as a bright red stop sign, first.
Later they look at things that are smaller
or less noticeable, such as the leaves on the sidewalk.
Objects the eye sees first and the mind perceives
are considered to be high on the visual hierarchy

What it actually mean is that
the top most of the
visual hierarchy
is what we see first.
Such as the front cover of our text book
the first thing that we'll notice is the picture on
the second thing is the big title on the text book
the third (also the last) is the small letters.
That is how the human mind works
where we're more interested in images
and something that strikes out.

Another example is
when you visit my blog :D
the first thing you'll notice is
the humongous edited picture (by me)
that says 'Irasshaimase to Francess' blog'
Then as you scroll down
you'll read the content of my blog
which is at the left side of this blog
where I post my blogs and stuff.
Next you'll notice the right side of my blog
where I put information about myself.
This is what the note meant by
" Visual Hierarchy is the order or sequence
that most people will see and identify objects "

If you still don't understand
then I shall put it in the simplest way I can.
Visual Hierarchy is something like
observing something from afar
and slowly you observe it closer and closer
until you reach the point where you can't get any closer
which of course you only need your eyes in this experiment.

So that's all for now :D

Domo Arigato-gozaimasu
*bows*

Monday, October 4, 2010

4th of October, 2010 - Angelique (Latest Coloured Drawing)

+Angelique+

I call her Angelique
because...well...no reason actually
That was the first name that pop up
in my head during the colouring process.
So here it is...my lovely Angelique
October's latest coloured drawing
By Furansessu which is me :D

Here is the before and after
as you can see I edited
the eyes a little bit
and darken the lines of the eyes.
I referred to Kuran Kaname's eyes
from Vampire Knight
and tried to follow his eyes.
(since Angelique's eyes are kind of the same like Kaname's eyes)
I was having a hard time choosing
which type of shine for the hair
I thinking of zig-zags kind of shine
but when I did it, it looks horrible (@_@)
so then I tried the shine like the one
from Kaichou wa Maid Sama
and surprisingly it fits!
Then I darken the lines
of the whole sketch.
Then a little bit of edit
here and there
and tadaaa :D
Angelique!

I started editing last week
It took me a few days to finish this picture
but then because of college and my sickness
I had to stop for a while.
Then pum pum pum
Angelique!!
hahahahaha
Why do I keep on saying her name?

Thank You For Your Visit!
Hope You Like My New Artwork!
*bows*

Wednesday, September 22, 2010

22nd of September 2010 - First Day Of Class?


Today's subject is Visual Communication in Design
and also it's my first class for this 2nd semester
Actually I was supposed to have class yesterday
but since I was told that my class was change to this Friday
so I went home laughing out loud
First, it's because that the college couldn't find
any teachers to teach for that class
Second, it's because others will go to the college
and would be told that there's no class
and they would say "WHAT THE F###?!"
bwahahahahhahahahhaha
I know I'm nuts at times

Anyway,
so today our class was supposed to start at 2pm
but eventually we started late
because our lecturer didn't know
that he had class today XD hahaha
and he looked so busy going around the college
he told us that he was in charge in the
electrical management thingie
because he said the college couldn't
resist for too many air conditioner to be on
or there will be a 'boom' among the circuit
and the power will go down down down~
and somehow...
it did :D
in the middle of the class
suddenly there was no electricity
so we had to proceed with the class
without electricity
hohoho how nice

So today's lesson was
getting to know each other
bla bla bla
after that
the lecturer mentioned about
industrial design.
We were quite surprise
because we don't even know what it is.
So then he told us
that industrial design
is everything that you see in a typical room
I was like "what?"
hahahahahaha

...so to be exact...

An industrial design
is the ornamental or aesthetic aspect of an article.
The design may consist of three-dimensional features,
such as the shape or surface of an article,
or of two-dimensional features,
such as patterns, lines or color

Industrial designs
are applied to a wide variety of products
of industry and handicraft:
from technical and medical instruments to watches,
jewelry, and other luxury items;
from housewares and electrical appliances to vehicles
and architectural structures;
from textile designs to leisure goods.

To be protected under most national laws,
an industrial design must be new and/or original.
Novelty or originality is determined with respect
to the existing design corpus.
An industrial design is primarily of an aesthetic nature,
and does not protect any technical features of the article
to which it is applied.

+Source+

The college that I'm going to
feels like it's a deserted college.
There's no cafeteria/food court,
no library, no computer lab
what's worse
no bus
ZZzZZzZZ

Thank You For Reading!
*bows*

Monday, September 20, 2010

Back To College


I'll be starting my second semester tomorrow
which is on the 21st of September
(on my boyfriend's birthday?!)
I will be taking 5 subjects
which are:
1. Design Communication 1
2. Principles of Architecture & Design
3. Reading, Vocabulary, & Grammar 2
4. Visual Communication in Design
5. History & Theory of Architecture 1

It doesn't feel like we're going to be
designing stuff just yet
..sigh..
oh well...
I'll just wait XD haha

:20th of September:
I went to Centre Point
with my brother today
and I met with Rona :D
we used to be classmates
during high school
it was really nice seeing her again
hopefully she's not reading this (@_@)
hahahahhaa
no bha Rona...
Rona Clarenie Navron Chin~
bwahahahhaha

Thank You For Reading!
Even Though I Have Nothing Much To Write
*bows*